A uniform_int_distribution random number distribution produces random integers i, a ≤ i ≤ b , distributed according to the constant discrete probability function P(i | a,b) = 1 / (b - a + 1) .
template<class IntType = int>
 class uniform_int_distribution{
public:
 // types
 typedef IntType result_type;
 typedef unspecified param_type;
 // constructors and reset functions
 explicit uniform_int_distribution(IntType a = 0, IntType b = numeric_limits<IntType>::max());
 explicit uniform_int_distribution(const param_type& parm);
 void reset();
 // generating functions
 template<class URNG>
   result_type operator()(URNG& g);
 template<class URNG>
   result_type operator()(URNG& g, const param_type& parm);
 // property functions
 result_type a() const;
 result_type b() const;
 param_type param() const;
 void param(const param_type& parm);
 result_type min() const;
 result_type max() const;
};
explicit uniform_int_distribution(IntType a = 0, IntType b = numeric_limits<IntType>::max());
Requires: a ≤ b .
Effects: Constructs a uniform_int_distribution object; a and b correspond to the respective parameters of the distribution.
Returns: The value of the a parameter with which the object was constructed.
Returns: The value of the b parameter with which the object was constructed.