namespace std {
template<size_t N> class bitset {
public:
class reference {
friend class bitset;
reference() noexcept;
public:
reference(const reference&) = default;
~reference();
reference& operator=(bool x) noexcept;
reference& operator=(const reference&) noexcept;
bool operator~() const noexcept;
operator bool() const noexcept;
reference& flip() noexcept;
};
constexpr bitset() noexcept;
constexpr bitset(unsigned long long val) noexcept;
template<class charT, class traits, class Allocator>
explicit bitset(
const basic_string<charT, traits, Allocator>& str,
typename basic_string<charT, traits, Allocator>::size_type pos = 0,
typename basic_string<charT, traits, Allocator>::size_type n
= basic_string<charT, traits, Allocator>::npos,
charT zero = charT('0'),
charT one = charT('1'));
template<class charT>
explicit bitset(
const charT* str,
typename basic_string<charT>::size_type n = basic_string<charT>::npos,
charT zero = charT('0'),
charT one = charT('1'));
bitset<N>& operator&=(const bitset<N>& rhs) noexcept;
bitset<N>& operator|=(const bitset<N>& rhs) noexcept;
bitset<N>& operator^=(const bitset<N>& rhs) noexcept;
bitset<N>& operator<<=(size_t pos) noexcept;
bitset<N>& operator>>=(size_t pos) noexcept;
bitset<N>& set() noexcept;
bitset<N>& set(size_t pos, bool val = true);
bitset<N>& reset() noexcept;
bitset<N>& reset(size_t pos);
bitset<N> operator~() const noexcept;
bitset<N>& flip() noexcept;
bitset<N>& flip(size_t pos);
constexpr bool operator[](size_t pos) const;
reference operator[](size_t pos);
unsigned long to_ulong() const;
unsigned long long to_ullong() const;
template<class charT = char,
class traits = char_traits<charT>,
class Allocator = allocator<charT>>
basic_string<charT, traits, Allocator>
to_string(charT zero = charT('0'), charT one = charT('1')) const;
size_t count() const noexcept;
constexpr size_t size() const noexcept;
bool operator==(const bitset<N>& rhs) const noexcept;
bool test(size_t pos) const;
bool all() const noexcept;
bool any() const noexcept;
bool none() const noexcept;
bitset<N> operator<<(size_t pos) const noexcept;
bitset<N> operator>>(size_t pos) const noexcept;
};
template<class T> struct hash;
template<size_t N> struct hash<bitset<N>>;
}
The class template
bitset<N>
describes an object that can store a sequence consisting of a fixed number of
bits,
N.Each bit represents either the value zero (reset) or one (set)
. To
toggle
a bit is to change the value zero to one, or the value one to
zero
. Each bit has a non-negative position
pos. When converting
between an object of class
bitset<N>
and a value of some
integral type, bit position
pos corresponds to the
bit value
1 << pos. The integral value corresponding to two
or more bits is the sum of their bit values
.The functions described in
[template.bitset] can report three kinds of
errors, each associated with a distinct exception: