namespace std {
  template <class T> class mask_array {
  public:
    using value_type = T;
    void operator=  (const valarray<T>&) const;
    void operator*= (const valarray<T>&) const;
    void operator/= (const valarray<T>&) const;
    void operator%= (const valarray<T>&) const;
    void operator+= (const valarray<T>&) const;
    void operator-= (const valarray<T>&) const;
    void operator^= (const valarray<T>&) const;
    void operator&= (const valarray<T>&) const;
    void operator|= (const valarray<T>&) const;
    void operator<<=(const valarray<T>&) const;
    void operator>>=(const valarray<T>&) const;
    mask_array(const mask_array&);
    ~mask_array();
    const mask_array& operator=(const mask_array&) const;
    void operator=(const T&) const;
    mask_array() = delete;        // as implied by declaring copy constructor above
  };
}mask_array<T> valarray<T>::operator[](const valarray<bool>&).