A class definition introduces a new type. [ Example:
struct X { int a; }; struct Y { int a; }; X a1; Y a2; int a3;
declares three variables of three different types. This implies that
a1 = a2; // error: Y assigned to X a1 = a3; // error: int assigned to X
are type mismatches, and that
int f(X); int f(Y);
declare an overloaded function f() and not simply a single function f() twice. For the same reason,
struct S { int a; };
struct S { int a; }; // error, double definition
is ill-formed because it defines S twice. — end example ]
A class declaration introduces the class name into the scope where it is declared and hides any class, variable, function, or other declaration of that name in an enclosing scope. If a class name is declared in a scope where a variable, function, or enumerator of the same name is also declared, then when both declarations are in scope, the class can be referred to only using an elaborated-type-specifier ([basic.lookup.elab]). [ Example:
struct stat { // ... }; stat gstat; // use plain stat to define variable int stat(struct stat*); // redeclare stat as function void f() { struct stat* ps; // struct prefix needed to name struct stat stat(ps); // call stat() }
— end example ] A declaration consisting solely of class-key identifier; is either a redeclaration of the name in the current scope or a forward declaration of the identifier as a class name. It introduces the class name into the current scope. [ Example:
struct s { int a; }; void g() { struct s; // hide global struct s with a block-scope declaration s* p; // refer to local struct s struct s { char* p; }; // define local struct s struct s; // redeclaration, has no effect }
— end example ] [ Note: Such declarations allow definition of classes that refer to each other. [ Example:
class Vector; class Matrix { // ... friend Vector operator*(const Matrix&, const Vector&); }; class Vector { // ... friend Vector operator*(const Matrix&, const Vector&); };
Declaration of friends is described in [class.friend], operator functions in [over.oper]. — end example ] — end note ]
[ Note: An elaborated-type-specifier can also be used as a type-specifier as part of a declaration. It differs from a class declaration in that if a class of the elaborated name is in scope the elaborated name will refer to it. — end note ] [ Example:
struct s { int a; }; void g(int s) { struct s* p = new struct s; // global s p->a = s; // parameter s }
— end example ]
[ Note: The declaration of a class name takes effect immediately after the identifier is seen in the class definition or elaborated-type-specifier. For example,
class A * A;
first specifies A to be the name of a class and then redefines it as the name of a pointer to an object of that class. This means that the elaborated form class A must be used to refer to the class. Such artistry with names can be confusing and is best avoided. — end note ]
A typedef-name that names a class type, or a cv-qualified version thereof, is also a class-name. If a typedef-name that names a cv-qualified class type is used where a class-name is required, the cv-qualifiers are ignored. A typedef-name shall not be used as the identifier in a class-head.