A gamma_distribution random number distribution produces random numbers x > 0 distributed according to the probability density function p(x | α,β) = e-x/β βα · Γ(α) · x α-1 .
template<class RealType = double>
class gamma_distribution{
public:
// types
typedef RealType result_type;
typedef unspecified param_type;
// constructors and reset functions
explicit gamma_distribution(RealType alpha = 1.0, RealType beta = 1.0);
explicit gamma_distribution(const param_type& parm);
void reset();
// generating functions
template<class URNG>
result_type operator()(URNG& g);
template<class URNG>
result_type operator()(URNG& g, const param_type& parm);
// property functions
RealType alpha() const;
RealType beta() const;
param_type param() const;
void param(const param_type& parm);
result_type min() const;
result_type max() const;
};
explicit gamma_distribution(RealType alpha = 1.0, RealType beta = 1.0);
Requires: 0 < alpha and 0 < beta .
Effects: Constructs a gamma_distribution object; alpha and beta correspond to the parameters of the distribution.
Returns: The value of the alpha parameter with which the object was constructed.
Returns: The value of the beta parameter with which the object was constructed.